Metal Gear Rising: Revengeance

“Metal Gear Rising: Revengeance” – Review

Konami’s Metal Gear Rising: Revengeance [sic] starts off on a bad look, introducing in the very title what is arguably the most useless portmanteau word ever devised in the English language. “Revenge” and “vengeance” are, after all, synonyms, so the combination scarcely expresses anything new, does it? It’s the morphological equivalent of a mash-up of […]

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Bioshock Infinite delayed

Review: “Bioshock: Infinite”

WARNING: This review contains minor spoilers for Bioshock: Infinite, although possibly only in other dimensions. Bioshock: Infinite is a “more is more” expansion of the Bioshock template, this time moved from an underwater city to a city that floats in the sky. Infinite inherits the strengths and shortcomings of its predecessors, but also makes some […]

mario goomba stomp

The Violence Games (I. Subjects of Criticism)

First of three parts. The knee-jerk reaction of gamers to any suggestion of a link between video game violence and actual violence is to strenuously deny that such a link exists–which is basically correct (as most knee-jerk reactions are, their low place in rhetoric notwithstanding). Gamers are rightfully fed up with media-hungry charlatan “experts” like […]

Mikro-sztuka

Antyczna definicja sztuki, czyli to co czyni Mona Lisę dziełem sztuki, a Ferdinanda Victora Eugène Delacroix artystą, pozwalała na celne i jednoznaczne osądzenie czy coś jest sztuką czy też nie. Niestety, od tamtego czasu definicja sztuki przeszła przez tysiące lat modyfikacji, głównie ze strony pozbawionych talentu rzemieślników, których mocno mierził ich brak zdolności. Najmocniejszy cios […]